FilmSim at Camp Alpha Sat 16th July 2022

Gates open at 0800 - please arrive before 0900.

Please allow enough time to book in, get set up and chrono guns BEFORE 0930.

We START at 0930 and finish around 1500 with a break for lunch in the middle.

ALL players MUST now bring a completed consent form with them to ALL games. This will replace then sign in sheet and is intended to speed up the arrival process as well as reduce contact. Under 18s need to use the new form now.

PLEASE NOTE: Our open days are currently running at reduced capacity to ensure that we can meet social distancing guidelines for the protection of our staff, crew and customers.

A ticket is required for access to site. If you do not have a ticket, please do not turn up and ask us to squeeze you in. To ensure that we are fair to everybody and to control social distancing we will be forced to turn you away - please don't put us in that position!

We have reduced quantities of rental guns available to ensure that we can decontaminate them before reuse.
All persons arriving on site will be required to leave us a contact number for NHS test & trace. This will be kept for 21 days and then destroyed - it will not be used for any other purpose.


FilmSim is back!!!
We've made several changes to things like the bandaging mechanic to ensure compliance with COVID-19 and the safety of our customers. Updated rules can be found here.
FilmSim is an experience like no other! Designed to make you feel like you are playing a key role in a film or computer game, the FilmSim experience is more involved than a skirmish game, but not as complex as a MilSim event.
FilmSim open days are suitable for everyone, from the absolute beginner to the seasoned veteran airsofter and rental equipment is available. Our friendly team and regular players will make sure you have a great day.
The rules are slightly more involved than on a skirmish event to encourage more immersion in the scenario, and role-playing is highly encouraged. Each game has a theme which will usually be posted on the Facebook event page a couple of weeks prior. Participation in the theme is optional, but you'll have way more fun if you dress the part and put on a daft accent!
The gameplay usually lasts for around two hours at a time morning and afternoon. This makes for a more relaxed rate of play as well as the opportunity to plan and execute flanking manouvers, pincer attacks or distractions etc. There are usual several objectives to complete, sometimes requiring one to be completed before another can be tackled. Where possible, players are given the freedom to approach the objectives in whatever manner they think will work best, but most will usually require a more tactical approach than the usual "rush it" skirmish method. If you can't seem to get near an objective, fall back, regroup with other team members and figure out another approach.
Teamwork is a vital part of FilmSim - some objectives can be tackled solo, but most will be much easier when planned with team-mates.
Two-way radios are extrememly useful and each team will be assigned a frequency in the UHF band from our licence for team chat. You are welcome to use your own radios for this as long as they are set up correctly and you are operating on your assigned channel. Please check well before the start of the game as we always need to have a channel reserved for marshal safety comms. For communication within individual fireteams we recommend PMR446 radios. They are cheap, easy to use and do not require a license. They also do a great job of simulating the range and application of military PRR sets. You are welcome to use these on any of our sites without asking.
We prefer to use camouflage to identify teams where possible so it's always helpful if players can bring more than one set of kit with them and be prepared to change, however if this is not practical we will use team armbands. It's not too important what you wear, but try and dress in a similar manner to anyone you want to play with.
Walk on tickets are £25 with £15 being paid when you book online and the remaining balance (£10) to be paid on the day. Our rental packages are available at £50 and are paid in full when you book online. If you have any questions please do not hesitate to get in touch.

Skirmish – Camp Bravo Sun 10th July 2022

Gates open at 0800 - please arrive before 0900.

Please allow enough time to book in, get set up and chrono guns BEFORE 0930.

We START at 0930 and finish around 1500 with a break for lunch in the middle.

ALL players MUST now bring a completed consent form with them to ALL games. This will replace then sign in sheet and is intended to speed up the arrival process as well as reduce contact. Under 18s need to use the new form now.

PLEASE NOTE: Our open days are currently running at reduced capacity to ensure that we can meet social distancing guidelines for the protection of our staff, crew and customers.

A ticket is required for access to site. If you do not have a ticket, please do not turn up and ask us to squeeze you in. To ensure that we are fair to everybody and to control social distancing we will be forced to turn you away - please don't put us in that position!

We have reduced quantities of rental guns available to ensure that we can decontaminate them before reuse.
All persons arriving on site will be required to leave us a contact number for NHS test & trace. This will be kept for 21 days and then destroyed - it will not be used for any other purpose.

Skirmish days at Gunman are suitable for all levels of airsoft player, but are especially aimed at new or casual players.
The games are short (usually between 30-45 minutes each), with simple objectives and plenty of trigger time.
Minimal time is spent out of the game when you are shot – simply return to a respawn point, and re-enter the game, meaning you spend most of your time enjoying the game instead of sitting in a dead zone.
You may bring whatever type of airsoft gun you like including fantasy and two-tone guns as long as they do not exceed the site power limits.
Team ID is achieved by coloured armbands, you may wear whatever you like.
Walk on tickets are £25 with £15 being paid when you book online and the remaining balance (£10) to be paid on the day. Our rental packages are available at £50 and are paid in full when you book online. If you have any questions please do not hesitate to get in touch.

Skirmish – Camp Bravo Sat 9th July 2022

Gates open at 0800 - please arrive before 0900.

Please allow enough time to book in, get set up and chrono guns BEFORE 0930.

We START at 0930 and finish around 1500 with a break for lunch in the middle.

ALL players MUST now bring a completed consent form with them to ALL games. This will replace then sign in sheet and is intended to speed up the arrival process as well as reduce contact. Under 18s need to use the new form now.

PLEASE NOTE: Our open days are currently running at reduced capacity to ensure that we can meet social distancing guidelines for the protection of our staff, crew and customers.

A ticket is required for access to site. If you do not have a ticket, please do not turn up and ask us to squeeze you in. To ensure that we are fair to everybody and to control social distancing we will be forced to turn you away - please don't put us in that position!

We have reduced quantities of rental guns available to ensure that we can decontaminate them before reuse.
All persons arriving on site will be required to leave us a contact number for NHS test & trace. This will be kept for 21 days and then destroyed - it will not be used for any other purpose.

Skirmish days at Gunman are suitable for all levels of airsoft player, but are especially aimed at new or casual players.
The games are short (usually between 30-45 minutes each), with simple objectives and plenty of trigger time.
Minimal time is spent out of the game when you are shot – simply return to a respawn point, and re-enter the game, meaning you spend most of your time enjoying the game instead of sitting in a dead zone.
You may bring whatever type of airsoft gun you like including fantasy and two-tone guns as long as they do not exceed the site power limits.
Team ID is achieved by coloured armbands, you may wear whatever you like.
Walk on tickets are £25 with £15 being paid when you book online and the remaining balance (£10) to be paid on the day. Our rental packages are available at £50 and are paid in full when you book online. If you have any questions please do not hesitate to get in touch.

Skirmish – Camp Bravo Sun 3rd July 2022

Gates open at 0800 - please arrive before 0900.

Please allow enough time to book in, get set up and chrono guns BEFORE 0930.

We START at 0930 and finish around 1500 with a break for lunch in the middle.

ALL players MUST now bring a completed consent form with them to ALL games. This will replace then sign in sheet and is intended to speed up the arrival process as well as reduce contact. Under 18s need to use the new form now.

PLEASE NOTE: Our open days are currently running at reduced capacity to ensure that we can meet social distancing guidelines for the protection of our staff, crew and customers.

A ticket is required for access to site. If you do not have a ticket, please do not turn up and ask us to squeeze you in. To ensure that we are fair to everybody and to control social distancing we will be forced to turn you away - please don't put us in that position!

We have reduced quantities of rental guns available to ensure that we can decontaminate them before reuse.
All persons arriving on site will be required to leave us a contact number for NHS test & trace. This will be kept for 21 days and then destroyed - it will not be used for any other purpose.

Skirmish days at Gunman are suitable for all levels of airsoft player, but are especially aimed at new or casual players.
The games are short (usually between 30-45 minutes each), with simple objectives and plenty of trigger time.
Minimal time is spent out of the game when you are shot – simply return to a respawn point, and re-enter the game, meaning you spend most of your time enjoying the game instead of sitting in a dead zone.
You may bring whatever type of airsoft gun you like including fantasy and two-tone guns as long as they do not exceed the site power limits.
Team ID is achieved by coloured armbands, you may wear whatever you like.
Walk on tickets are £25 with £15 being paid when you book online and the remaining balance (£10) to be paid on the day. Our rental packages are available at £50 and are paid in full when you book online. If you have any questions please do not hesitate to get in touch.

Skirmish – Camp Bravo Sat 2nd July 2022

Gates open at 0800 - please arrive before 0900.

Please allow enough time to book in, get set up and chrono guns BEFORE 0930.

We START at 0930 and finish around 1500 with a break for lunch in the middle.

ALL players MUST now bring a completed consent form with them to ALL games. This will replace then sign in sheet and is intended to speed up the arrival process as well as reduce contact. Under 18s need to use the new form now.

PLEASE NOTE: Our open days are currently running at reduced capacity to ensure that we can meet social distancing guidelines for the protection of our staff, crew and customers.

A ticket is required for access to site. If you do not have a ticket, please do not turn up and ask us to squeeze you in. To ensure that we are fair to everybody and to control social distancing we will be forced to turn you away - please don't put us in that position!

We have reduced quantities of rental guns available to ensure that we can decontaminate them before reuse.
All persons arriving on site will be required to leave us a contact number for NHS test & trace. This will be kept for 21 days and then destroyed - it will not be used for any other purpose.

Skirmish days at Gunman are suitable for all levels of airsoft player, but are especially aimed at new or casual players.
The games are short (usually between 30-45 minutes each), with simple objectives and plenty of trigger time.
Minimal time is spent out of the game when you are shot – simply return to a respawn point, and re-enter the game, meaning you spend most of your time enjoying the game instead of sitting in a dead zone.
You may bring whatever type of airsoft gun you like including fantasy and two-tone guns as long as they do not exceed the site power limits.
Team ID is achieved by coloured armbands, you may wear whatever you like.
Walk on tickets are £25 with £15 being paid when you book online and the remaining balance (£10) to be paid on the day. Our rental packages are available at £50 and are paid in full when you book online. If you have any questions please do not hesitate to get in touch.

Skirmish – Camp Bravo Sun 26th June 2022

Gates open at 0800 - please arrive before 0900.

Please allow enough time to book in, get set up and chrono guns BEFORE 0930.

We START at 0930 and finish around 1500 with a break for lunch in the middle.

ALL players MUST now bring a completed consent form with them to ALL games. This will replace then sign in sheet and is intended to speed up the arrival process as well as reduce contact. Under 18s need to use the new form now.

PLEASE NOTE: Our open days are currently running at reduced capacity to ensure that we can meet social distancing guidelines for the protection of our staff, crew and customers.

A ticket is required for access to site. If you do not have a ticket, please do not turn up and ask us to squeeze you in. To ensure that we are fair to everybody and to control social distancing we will be forced to turn you away - please don't put us in that position!

We have reduced quantities of rental guns available to ensure that we can decontaminate them before reuse.
All persons arriving on site will be required to leave us a contact number for NHS test & trace. This will be kept for 21 days and then destroyed - it will not be used for any other purpose.

Skirmish days at Gunman are suitable for all levels of airsoft player, but are especially aimed at new or casual players.
The games are short (usually between 30-45 minutes each), with simple objectives and plenty of trigger time.
Minimal time is spent out of the game when you are shot – simply return to a respawn point, and re-enter the game, meaning you spend most of your time enjoying the game instead of sitting in a dead zone.
You may bring whatever type of airsoft gun you like including fantasy and two-tone guns as long as they do not exceed the site power limits.
Team ID is achieved by coloured armbands, you may wear whatever you like.
Walk on tickets are £25 with £15 being paid when you book online and the remaining balance (£10) to be paid on the day. Our rental packages are available at £50 and are paid in full when you book online. If you have any questions please do not hesitate to get in touch.

Skirmish – Camp Bravo Sat 25th June 2022

Gates open at 0800 - please arrive before 0900.

Please allow enough time to book in, get set up and chrono guns BEFORE 0930.

We START at 0930 and finish around 1500 with a break for lunch in the middle.

ALL players MUST now bring a completed consent form with them to ALL games. This will replace then sign in sheet and is intended to speed up the arrival process as well as reduce contact. Under 18s need to use the new form now.

PLEASE NOTE: Our open days are currently running at reduced capacity to ensure that we can meet social distancing guidelines for the protection of our staff, crew and customers.

A ticket is required for access to site. If you do not have a ticket, please do not turn up and ask us to squeeze you in. To ensure that we are fair to everybody and to control social distancing we will be forced to turn you away - please don't put us in that position!

We have reduced quantities of rental guns available to ensure that we can decontaminate them before reuse.
All persons arriving on site will be required to leave us a contact number for NHS test & trace. This will be kept for 21 days and then destroyed - it will not be used for any other purpose.

Skirmish days at Gunman are suitable for all levels of airsoft player, but are especially aimed at new or casual players.
The games are short (usually between 30-45 minutes each), with simple objectives and plenty of trigger time.
Minimal time is spent out of the game when you are shot – simply return to a respawn point, and re-enter the game, meaning you spend most of your time enjoying the game instead of sitting in a dead zone.
You may bring whatever type of airsoft gun you like including fantasy and two-tone guns as long as they do not exceed the site power limits.
Team ID is achieved by coloured armbands, you may wear whatever you like.
Walk on tickets are £25 with £15 being paid when you book online and the remaining balance (£10) to be paid on the day. Our rental packages are available at £50 and are paid in full when you book online. If you have any questions please do not hesitate to get in touch.

FilmSim at Camp Alpha Sun 19th June 2022

Gates open at 0800 - please arrive before 0900.

Please allow enough time to book in, get set up and chrono guns BEFORE 0930.

We START at 0930 and finish around 1500 with a break for lunch in the middle.

ALL players MUST now bring a completed consent form with them to ALL games. This will replace then sign in sheet and is intended to speed up the arrival process as well as reduce contact. Under 18s need to use the new form now.
FilmSim is back!!!
We've made several changes to things like the bandaging mechanic to ensure compliance with COVID-19 and the safety of our customers. Updated rules can be found here.
FilmSim is an experience like no other! Designed to make you feel like you are playing a key role in a film or computer game, the FilmSim experience is more involved than a skirmish game, but not as complex as a MilSim event.
FilmSim open days are suitable for everyone, from the absolute beginner to the seasoned veteran airsofter and rental equipment is available. Our friendly team and regular players will make sure you have a great day.
The rules are slightly more involved than on a skirmish event to encourage more immersion in the scenario, and role-playing is highly encouraged. Each game has a theme which will usually be posted on the Facebook event page a couple of weeks prior. Participation in the theme is optional, but you'll have way more fun if you dress the part and put on a daft accent!
The gameplay usually lasts for around two hours at a time morning and afternoon. This makes for a more relaxed rate of play as well as the opportunity to plan and execute flanking manouvers, pincer attacks or distractions etc. There are usual several objectives to complete, sometimes requiring one to be completed before another can be tackled. Where possible, players are given the freedom to approach the objectives in whatever manner they think will work best, but most will usually require a more tactical approach than the usual "rush it" skirmish method. If you can't seem to get near an objective, fall back, regroup with other team members and figure out another approach.
Teamwork is a vital part of FilmSim - some objectives can be tackled solo, but most will be much easier when planned with team-mates.
Two-way radios are extrememly useful and each team will be assigned a frequency in the UHF band from our licence for team chat. You are welcome to use your own radios for this as long as they are set up correctly and you are operating on your assigned channel. Please check well before the start of the game as we always need to have a channel reserved for marshal safety comms. For communication within individual fireteams we recommend PMR446 radios. They are cheap, easy to use and do not require a license. They also do a great job of simulating the range and application of military PRR sets. You are welcome to use these on any of our sites without asking.
We prefer to use camouflage to identify teams where possible so it's always helpful if players can bring more than one set of kit with them and be prepared to change, however if this is not practical we will use team armbands. It's not too important what you wear, but try and dress in a similar manner to anyone you want to play with.
Walk on tickets are £25 with £15 being paid when you book online and the remaining balance (£10) to be paid on the day. Our rental packages are available at £50 and are paid in full when you book online. If you have any questions please do not hesitate to get in touch.

Operation: Snakebite Pt.2

Part of the combined Operation: Tri-Vector

 

The combined efforts of Global Operations Divisions (GOD) across the world have targeted a small, but dangerous Terrorist cell known as ‘The Anarchs’.  As well as cyber hacking targeted institutions for other new world order organisations, they have started to use old and forgotten cold war training camps in South America as a supplement to their income and refurbished deserted cartel airfields for logistics.  GODs main concern is they know nothing about the Anarchs commanders or other than global disruption, what their goals are.  

Last episode.

After the first stage of operations by GOD (Global Operation Division) against the new world order terrorist group known as The Anarchs has come to its close, its clear they are a very serious global threat and have far more going on than just cyber hacking.  The horrific reports that came out of operation snakebite on its first day of operation. Soldiers being harvested for organs to be sold on the black market has escalated the whole overall approach to the Anarchs and the need to discover who is behind this insane money-making endeavour has escalated the operation.   However, before this can be continued, all three teams still need to be recovered.  

Operation Snakebite and team Zulu has been successful as far as enough of the Anarch camps have been neutralised to make them unable to train the number of fighters they were producing but there are still a few active camps left and they must be neutralised too.  The biggest threat to Zulu right now is a strange cult that’s making up the ranks of Anarchs main force.  Not only had they been harvesting organs from the young and healthy soldiers, but strange rituals are now being practiced in an almost sacrificial manor.  Zulu must get to the bottom of this cult issue as well as finishing of the few camps left. The San Bolas government is aware of the cult but not it’s large number of devotes and has requested GOD to help eliminate it.  Their main task list is knock out the last of the camps, arrest and detain any Anarch commanders and extract them back to their harbour area for evac, stop any rituals taking place and kill the priests.  Zulu’s biggest threat right now is not ending up on a sacrificial table. Cultists with have tattoos on their faces!

Objectives GOD

  1. Knock out the last two Anarch camps.  
  2. Arrest and detain any Anarch (armband) commanders.  Escort them to the Cell in the Harbour area.  (Wrists together arrest)
  3. Kill Priests in robes.

Objectives Anarch Cultists.

  1. Protect Camps and Priests
  2. Capturer and Sacrifice GOD operatives 
  3. Deliver crates of Organs to cartel buyer.

GOD units – Full camos, all same colour, NO DRAB. MULTICAM preferred.

Anarchs – ANY drab clothing or Mixed camo.  NO MULTICAM!!! Or armbands if needed.

FilmSim at Camp Alpha Sat 18th June 2022

Gates open at 0800 - please arrive before 0900.

Please allow enough time to book in, get set up and chrono guns BEFORE 0930.

We START at 0930 and finish around 1500 with a break for lunch in the middle.

ALL players MUST now bring a completed consent form with them to ALL games. This will replace then sign in sheet and is intended to speed up the arrival process as well as reduce contact. Under 18s need to use the new form now.
FilmSim is back!!!
We've made several changes to things like the bandaging mechanic to ensure compliance with COVID-19 and the safety of our customers. Updated rules can be found here.
FilmSim is an experience like no other! Designed to make you feel like you are playing a key role in a film or computer game, the FilmSim experience is more involved than a skirmish game, but not as complex as a MilSim event.
FilmSim open days are suitable for everyone, from the absolute beginner to the seasoned veteran airsofter and rental equipment is available. Our friendly team and regular players will make sure you have a great day.
The rules are slightly more involved than on a skirmish event to encourage more immersion in the scenario, and role-playing is highly encouraged. Each game has a theme which will usually be posted on the Facebook event page a couple of weeks prior. Participation in the theme is optional, but you'll have way more fun if you dress the part and put on a daft accent!
The gameplay usually lasts for around two hours at a time morning and afternoon. This makes for a more relaxed rate of play as well as the opportunity to plan and execute flanking manouvers, pincer attacks or distractions etc. There are usual several objectives to complete, sometimes requiring one to be completed before another can be tackled. Where possible, players are given the freedom to approach the objectives in whatever manner they think will work best, but most will usually require a more tactical approach than the usual "rush it" skirmish method. If you can't seem to get near an objective, fall back, regroup with other team members and figure out another approach.
Teamwork is a vital part of FilmSim - some objectives can be tackled solo, but most will be much easier when planned with team-mates.
Two-way radios are extrememly useful and each team will be assigned a frequency in the UHF band from our licence for team chat. You are welcome to use your own radios for this as long as they are set up correctly and you are operating on your assigned channel. Please check well before the start of the game as we always need to have a channel reserved for marshal safety comms. For communication within individual fireteams we recommend PMR446 radios. They are cheap, easy to use and do not require a license. They also do a great job of simulating the range and application of military PRR sets. You are welcome to use these on any of our sites without asking.
We prefer to use camouflage to identify teams where possible so it's always helpful if players can bring more than one set of kit with them and be prepared to change, however if this is not practical we will use team armbands. It's not too important what you wear, but try and dress in a similar manner to anyone you want to play with.
Walk on tickets are £25 with £15 being paid when you book online and the remaining balance (£10) to be paid on the day. Our rental packages are available at £50 and are paid in full when you book online. If you have any questions please do not hesitate to get in touch.

Operation: Snakebite Pt.2

Part of the combined Operation: Tri-Vector

The combined efforts of Global Operations Divisions (GOD) across the world have targeted a small, but dangerous Terrorist cell known as ‘The Anarchs’.  As well as cyber hacking targeted institutions for other new world order organisations, they have started to use old and forgotten cold war training camps in South America as a supplement to their income and refurbished deserted cartel airfields for logistics.  GODs main concern is they know nothing about the Anarchs commanders or other than global disruption, what their goals are.  

Last episode.

After the first stage of operations by GOD (Global Operation Division) against the new world order terrorist group known as The Anarchs has come to its close, its clear they are a very serious global threat and have far more going on than just cyber hacking.  The horrific reports that came out of operation snakebite on its first day of operation. Soldiers being harvested for organs to be sold on the black market has escalated the whole overall approach to the Anarchs and the need to discover who is behind this insane money-making endeavour has escalated the operation.   However, before this can be continued, all three teams still need to be recovered.  

Operation Snakebite and team Zulu has been successful as far as enough of the Anarch camps have been neutralised to make them unable to train the number of fighters they were producing but there are still a few active camps left and they must be neutralised too.  The biggest threat to Zulu right now is a strange cult that’s making up the ranks of Anarchs main force.  Not only had they been harvesting organs from the young and healthy soldiers, but strange rituals are now being practiced in an almost sacrificial manor.  Zulu must get to the bottom of this cult issue as well as finishing of the few camps left. The San Bolas government is aware of the cult but not it’s large number of devotes and has requested GOD to help eliminate it.  Their main task list is knock out the last of the camps, arrest and detain any Anarch commanders and extract them back to their harbour area for evac, stop any rituals taking place and kill the priests.  Zulu’s biggest threat right now is not ending up on a sacrificial table. Cultists with have tattoos on their faces!

Objectives GOD

  1. Knock out the last two Anarch camps.  
  2. Arrest and detain any Anarch (armband) commanders.  Escort them to the Cell in the Harbour area.  (Wrists together arrest)
  3. Kill Priests in robes.

Objectives Anarch Cultists.

  1. Protect Camps and Priests
  2. Capturer and Sacrifice GOD operatives 
  3. Deliver crates of Organs to cartel buyer.

GOD units – Full camos, all same colour, NO DRAB. MULTICAM preferred.

Anarchs – ANY drab clothing or Mixed camo.  NO MULTICAM!!! Or armbands if needed.

Skirmish – Camp Bravo Sun 12th June 2022

Gates open at 0800 - please arrive before 0900.

Please allow enough time to book in, get set up and chrono guns BEFORE 0930.

We START at 0930 and finish around 1500 with a break for lunch in the middle.

ALL players MUST now bring a completed consent form with them to ALL games. This will replace then sign in sheet and is intended to speed up the arrival process as well as reduce contact. Under 18s need to use the new form now.

PLEASE NOTE: Our open days are currently running at reduced capacity to ensure that we can meet social distancing guidelines for the protection of our staff, crew and customers.

A ticket is required for access to site. If you do not have a ticket, please do not turn up and ask us to squeeze you in. To ensure that we are fair to everybody and to control social distancing we will be forced to turn you away - please don't put us in that position!

We have reduced quantities of rental guns available to ensure that we can decontaminate them before reuse.
All persons arriving on site will be required to leave us a contact number for NHS test & trace. This will be kept for 21 days and then destroyed - it will not be used for any other purpose.

Skirmish days at Gunman are suitable for all levels of airsoft player, but are especially aimed at new or casual players.
The games are short (usually between 30-45 minutes each), with simple objectives and plenty of trigger time.
Minimal time is spent out of the game when you are shot – simply return to a respawn point, and re-enter the game, meaning you spend most of your time enjoying the game instead of sitting in a dead zone.
You may bring whatever type of airsoft gun you like including fantasy and two-tone guns as long as they do not exceed the site power limits.
Team ID is achieved by coloured armbands, you may wear whatever you like.
Walk on tickets are £25 with £15 being paid when you book online and the remaining balance (£10) to be paid on the day. Our rental packages are available at £50 and are paid in full when you book online. If you have any questions please do not hesitate to get in touch.